[rc5] Distributed Chess camps
SHuffman at Atl.Carreker.Com
Wed Oct 29 10:36:02 EST 1997
On Wed, 29 Oct 1997 10:21:41 -0500, Christopher Hodson (Consultant)
>2. treat chess as a computer problem to be solved.
>I find myself in camp #2, but either way, we should begin with WHAT
>we are going to do before we try to get into implementation details
>such as how many bits to use.
Not exactly. Some of us want to treat chess as a *distributed*
computer problem to be solved.
Heck my old Atari video game from the 1970's played chess. I want to
see how a quite complex but well understood problem can be analyzed in
a distributed environment.
By analyzing the issue of chess, we will be more able to understand and
apply distributed computing to other issues. Perhaps El Ni¤o.
"A penny saved may be a penny earned, but it's a waste of
a deposit slip and it really pisses off the tellers."
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