[RC5] Tree search algorithms and the next d.net
david at wirestation.co.uk
Wed Apr 21 19:42:09 EDT 1999
Adam Zilinskas said:
> From: David Cantrell:
> >This suffers from the same problem as we found when talking about
> >distributed graphics rendering. The customers DEMAND a particular
> > turn-around time; they DEMAND reliability.
> I guess that I am thinking of a co-op type system.
> There are times you want to crunch a big problem
> but can't afford to own a Cray-equivalent. You can
> afford a $10,000 system (or pick a reasonable price).
> You can get Cray-like performance by teaming up with
> a thousand other machines like yours. The pay back to
> the group is that when you are finished, your machine
> is idle so that others can make use of it in exchange
> of using their CPU cycles.
None of this answers my objection, which is that *D.NET* can't offer
the necessary guarantees. This isn't to say that other similar
projects can't. Indeed, the architecture of the soon-to-be-commercial
rendering farm I operate is remarkably similar to d.net.
David Cantrell - http://www.ThePentagon.com/NukeEmUp
"Sometimes he would berate chestnuts for being lazy"
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