[RC5] Random blocks.
daa at rmi.net
Thu Sep 23 10:04:28 EDT 1999
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On Thu, 23 Sep 1999 12:40:36 +0400, Alexei Anatski wrote:
>I have some general questions about "random blocks" handling.
>Where is "random" keyspace? It's supposedly "before" the blocks we are
>checking now. How "far"? How this distance is determined? With current speed
>what is the time period before we run into current "random" space?
>Now imagine following scenario:
>I calculated block 2^33 keys & submitted it to DNet. But before I did it
>someone submitted "random" block which overlap mine. How many keys would be
>assigned to me? 0? 2^33? 2^33 - 2^28?
>Any info appreciated.
the clients always use the current space +1 for random blocks. currently when we
exhaust a subspace we move to current space +2 ( so we issue from even spaces
and leave the odd ones for randoms)
randoms are all 1*2^28 , so they would decrease the overlap by one block if they
overlap a bigger submitted block
Dave Avery daa at rmi.net
daa at distributed.net
distributed .net Statistics plotting http://www.distributed.net/statistics
Flight Simulator hardware and software engineering
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